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Octarine brew
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Deals the opponent 100% of your damage and increases your damage, armor and healing by 2% for 2 turns. Cooldown 2 turns. Can`t be combined.
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Rainbow brew
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Deals the opponent 100% of your damage and increases your luck, rage and block by 2% for 2 turns. Cooldown 2 turns. Can`t be combined.
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Sweet Potion
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Increases luck by 2% for every green stone on the field. Lasts for 4 turns. Cooldown 7 turns.
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Mighty brew
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Increases your health, mana, damage, armor, luck, rage and block by 500% for 10 turns Cooldown 10 turns.
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Self-flagellation
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Instantly injures itself by 5% damage. Cooldown 1 turns.
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Yellow Flame
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Raises one's own Block for 3 turns. Can be combined twice.
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Secret acid
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Decreases healing by 90% Effective for 2 your opponent's turns. Cooldown 2 turns.
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Power of winter
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Instantly deals the opponent 20% damage, decreases rage by 30% for 3 turns. Cooldown 2 turns. Can`t be combined.
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Green brew
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Deals the opponent 100% of your damage and decreases armor by 10% for 3 turns. Cooldown 2 turns. Can`t be combined.
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Red Flame
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Increases one's own Rage for 3 turns. Can be combined twice.
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Blue Flame
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Increases one's own max HP by 10% and restores it to the max. Deals Damage worth of your 10% max HP and lowers your max HP by 10%, Armor by 100%, and Block by 50%.
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Pumpkin tincture
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Increases luck by 100 points + 10% and replenishes health by 1000 points for 3 turns. Can be combined up to 3 times. Cooldown 2 turns.
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Winter wind
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Instantly deals the opponent 30% damage, decreases armor and healing by 10% for 3 turns. Cooldown 2 turns. Can`t be combined.