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Skeleton's Torch
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Inflicts your opponent for 50% from your damage.
Cooldown
3 turns.
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Apple
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Prevents the enemy from using any spells and elixirs for 5 turns. Cooldown: 10 turns.
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Cracked bone
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This boss is sly! And keeps his weak sides secret.
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Tincture of Death
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Deals 2000 points of damage each enemy turn. Decreases armor by 5000 points. Effective for 3 enemy turns. Can be combined up to 2 times. Cooldown 1 turn.
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Perforating wound
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This boss is sly! And keeps his weak sides secret.
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Crystal Skull
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Burn all ankh on a field and inflicts opponent 25% from your damage for every ankh. Cooldown 3 turns.
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Concussion
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This boss is sly! And keeps his weak sides secret.
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Fracture
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Magic Square
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Causes 25 +1 points of damage + 100% from your damage. Collects all stones in the selected area. Cooldown 2 turns.
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Curse
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Reduces the enemy's block by 30 points, luck by 30 points and rage by 30 points. Lasts for 3 turns. Recharge time 2 turns.
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Magical Cross
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Causes 25 +1 points of damage + 100% from your damage. Collects all stones in the selected area. Cooldown 2 turns.
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Disclocated vertebra
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