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<br /> <b>Notice</b>: Undefined index: HTTP_ACCEPT_LANGUAGE in <b>/opt/www/portal/rc/classes/locale/languages/factory.php</b> on line <b>62</b><br /> Wiki The Heavens - Небеса | Afotey

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Heavens: role playing match 3

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items monsters bosses avatars medals events

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back

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next

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back


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Afotey


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Description


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Youngest mage shouldn`t fool you with his looks — he is a formidable enemy. Guardians are only rewarded for the fight if the dark mage is killed!


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PROPERTIES


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Type:

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Other

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Level:
9


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CHARACTERISTICS


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Health:
500 000 000

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Mana:
2 000

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Damage:
50

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Extra mana:
500

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Armor:
15 000 000


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Summon item


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Afotey figurine


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SPELLS


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Dark poison

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Deals 50% of damage - instantly. Deletes enemy's damage by 5%, boosts one's own damage by 5%, deals 15.000 damage - 99 turns

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Arkanum

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Decreases maximum mana of the opponent and its current level by 100 points. Decreases extra mana by 25 points. Increases your damage by 25%. Effective for 5 turns. The effect can be combined up to 2 times. Cooldown 2 turns.

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Cheetah's Fang

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Increases your luck by 5% for each green stone on the field for 2 your turns and immediately inflicts your opponent for 10% from your damage for each greeen stone on the field. Stacks 2 times. Recharge time 1 turn.

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Potion of the Sole I

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Decreases opponent`s block and healing by 20% for 2 turns. Cooldown 3 turns.

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Vivisection

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Deals 33000000 damage to the pet

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Lightning

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This class of magic energy inflicts 1250 +1 points of damage + 100% from your damage. Cooldown 1 turn.

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Manul's Fang

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Increases Your healing on 10% for each ankh on the field for 2 Your turns and instantly restores 5% from Your current health for each ankh on the field. Stacks up to 2 times. Cooldown 1 turn.

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Apple

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Prevents the enemy from using any spells and elixirs for 5 turns. Cooldown: 10 turns.

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Afotey Darkness Strike

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Afotey

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Potion of the Sole II

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Increases your armor and healing by 20% for 2 turns. Cooldown 3 turns.

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Magic Square

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Causes 250 +1 points of damage + 100% from your damage. Collects all stones in the selected area. Cooldown 2 turns.

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Stone wall

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Grants immunity from stun.

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Magical Cross

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Causes 250 +1 points of damage + 100% from your damage. Collects all stones in the selected area. Cooldown 2 turns.

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Panther's Fang

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Increases your damage by 3% for each sword on the field and armor on 10% for each sword on the field for 2 your turns. Stacks 2 times. Recharge time 1 turn.

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Tiger's Fang

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Increases your rage by 5% for each red stone on the field for 2 your turns and immediately inflicts your opponent for 10% from your damage for each red stone on the field. Stacks 2 times. Recharge time 1 turn.

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Weakness spell

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Decreases opponent's damage by 50% points for 99 turns. Cooldown 10 turns.

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Lion's Fang

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Increases your block by 5% for each yellow stone on the field for 2 your turns and immediately inflicts your opponent for 10% from your damage for each yellow stone on the field. Stacks 2 times. Recharge time 1 turn.

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Sphere of great might

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Deals 700% of your damage to the opponent. Cooldown 10 turns.

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Heavens are a magic world where valiant Guardians set off on amazing journeys, defeat terrifying monsters, and develop their islands. Yet most importantly, they partake in a conflict between Gods divided in two factions. Love, Joy, and Valor are fighting Hate, Suffering, and Fear tirelessly in an RPG and mach 3 cross genre!

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