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Attack of Nergal
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Deals 50% damage and poisons for 25000 damage per turn. Effective for 99 turns. Can be combined up to 100 times.
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Poison of Nergal
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Decreases luck by 10% and healing by 20%. Can be combined twice
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Curse of Nergal
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Decreases block by 10% and armor by 20%. Can be combined twice.
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Delusion of Nergal
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Decreases rage by 10% and Extra mana by 20%. Can be combined twice.
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Vivisection
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Deals 33000000 damage to the pet
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Mystic Shield of Faith
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Increases healing by 50000 points and armor by 500000 ед. + 12% of your armor. Effective for 3 your turns. Can be combined up to 3 times. Cooldown 1 turn.
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Whip of Nergal
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Decreases damage by 3% and block/rage/luck by 5%. Can be combined twice.
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Crack in the armor
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This boss is sly! And keeps his weak sides secret.
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Broken shield
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This boss is sly! And keeps his weak sides secret.
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Stone wall
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Grants immunity from stun.
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Mystic Berserk
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Increases rage by 2500 points. Also adds bonus to damage, equal to the number of swords on the field of play for 1 turn. Cooldown 2 turns.
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Weakness spell
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Decreases opponent's damage by 50% points for 99 turns.
Cooldown 10 turns.
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Broken sword
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This boss is sly! And keeps his weak sides secret.
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Fire of the Soul
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Inflicts opponent 2000 points of damage + 130% of Your damage and burns 150 points of opponents mana. Recharge time 1 turn.