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Weakness of healing
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Decreases opponent's healing by 80% points for 2 turns.
Cooldown 1 turn.
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Arkanum
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Decreases maximum mana of the opponent and its current level by 100 points. Decreases extra mana by 25 points. Increases your damage by 25%. Effective for 5 turns. The effect can be combined up to 2 times. Cooldown 2 turns.
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Attack of a demon
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Deals 1000000 points of damage. Increases damage by 10%. Effective for 99 turns. Can be combined up to 100 times.
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Vivisection
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Deals 33000000 damage to the pet
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Magic weakness
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Decreases opponent's extra mana by 80% for 3 turns. Cooldown 1 turn.
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Mystic Lightning
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This class of magic energy inflicts 150000 points of damage + 130% from your damage. Cooldown 1 turn.
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Mystic Square
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Causes 30000 points of damage + 120% from your damage. Collects all stones in the selected area. Cooldown 2 turns.
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Mystic Cross
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Causes 30000 points of damage + 120% from your damage. Collects all stones in the selected area. Cooldown 2 turns.
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Overwhelming weakness
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Decreases opponent`s damage by 90% points for 99 turns. Cooldown 10 turns.
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Apple
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Prevents the enemy from using any spells and elixirs for 5 turns. Cooldown: 10 turns.
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Weakness of daemon
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Decreases rage by 50% points and armor by 50% points. Active for 2 opponent's turns. Cooldown 1 turn.
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Weakness of defence
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Decreases opponent`s armor by 80% for 2 turns. Cooldown 1 turn.
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Stone wall
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Grants immunity from stun.
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Darkness Strike
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This boss is sly! And keeps his weak sides secret.